What makes a good VO for video games?
To produce quality game voice audio it’s important to be versatile. The emphasis is not only on being a voice over but more a voice actor. It’s about being able to do a range of character voices, foreign accents and plenty of emotes (grunts, groans and screams and my favourite breathing, laughing and crying), often in one sitting. In many cases one actor may be able to do a number voices, playing a range of characters, all within one video game instalment.
As a bilingual voice over artist I am able to speak fluently in both English and Spanish and I have a knack for accents from further afield. My narration style spans the spectrum from conversational to authoritative and everything in between. Variety is always the spice of life, so it’s important to have a good range of styles to work with. Having a versatile voice enables me to bring depth to a recording and ensure characters sound less two-dimensional.